✋ Hi folks! I'm just another constantly evolving full-stack developer draft who inhabits this world.

💜 My areas of interest/passions include: JavaScript, Swift, architecture patterns, User Interfaces libraries and frameworks developer tooling, functional and reactive programming, unix philosophy, and User Interaction design.

👥 I also try to help as much as I can Brazilian local communities like Dev I/O Foundation, Ionic Brazil, CocoaHeads Fortaleza, Lambda I/O Foundation, and many others!

📢 In addition to attending and organizing meetups and conferences, I really like to bring cool things to where I'm invited to speak; if you want to see some of my lectures, here they are.

💻 As I mentioned, I also love open source, if you'd like to stalk me on GitHub, don't ever hesitate.


As I started working as a remote developer (~ early 2018) besides travelling a lot more through my homeland, I decided to travel and live a little around the world for a while – not staying for too long on any city.

These are the countries where I've been to in this journey:


Engineering Leader, Front-End

🏢 Beakyn Company

🌎 New York City, USA (Remote)

📅 Feb 2018 – Present

📃 As an engineering leader on a few of the company's most recent projects, I’ve been responsible for ensuring the team balances all of the following: working at a speed guided by direction, not pace; delivering on its promises to potential customers, and applying my expertise as a guiding force growing and developing the team.

It's been an exciting role that does not have strict boundaries, giving me the opportunity to expand my impact where I see value to the engineering team and our business and where I have the freedom to identify opportunities and create s olutions that enable fast UI innovation.

At the same time, it demands a considerable background in software engineering, front-end and back-end architecture, continuous integration and collaboration. It challenges me to operate at a tactical and strategic level, while ensuring the team manages high availability and stable infrastructure to maximize performance. It requires a good insight into the software development lifecycle for production services and experience as a leader of a talented and capable engineering team as well.

Senior Software Engineer, Front-End

🏢 Beakyn Company

🌎 New York City, USA (Remote)

📅 Sep 2017 – Present

📃 Working to grow the business and, mostly, help our clients meeting their business goals, without leaving quality aside in large-scale geographic data visualization platforms and assets curation systems.

👨‍💻 Mostly working with:

  • React and Next.js
  • React Native and iOS native development
  • redux and related tooling (e.g. redux-saga, redux-act, reselect etc.)
  • JavaScript and TypeScript
  • Webpack and bundle optimization techniques (prefetching, code splitting, common chunks, dynamic imports, service workers, web workers, compile-time optimization etc.)
  • Map data plotting and analyzation tools (e.g. Mapbox GL, Turf.js, pbf etc.)
  • Firebase services (Auth, Cloud Functions, Firestore etc.)
  • Authentication, authorization and accounting infrastructure (mostly with Auth0 and node.js)
  • Chat & Chatbots tooling (Intercom, Tokbox, Dialogflow etc.)

Mobile Developer

🏢 Apple Developer Academy

🌎 Fortaleza, Brazil

📅 Jan 2016 – Sep 2017

📃 I've been a macOS, iOS, watchOS, tvOS development intern with a Full-Stack development and User Interaction design background in the Apple Developer Academy – former Brazilian Education Program for iOS Developers (BEPiD) – which aims to grow iOS developers by training Swift/Objective-C and other technologies.

👨‍💻 Mostly working with:

  • Swift/Objective-C
  • iOS frameworks and APIs (e.g. Foundation, UIKit, AutoLayout, CoreData, MapKit, CoreLocation, CoreMotion, Push Notifications etc.)
  • watchOS frameworks and APIs (e.g. WatchKit, WatchConnectivity etc.)
  • tvOS frameworks and APIs (e.g. UIKit, Focus Engine, TVMLKit etc.)
  • Server-side Swift frameworks and APIs (e.g. Vapor)
  • Unit and integration tests tools (e.g. XCTest, Quick, Nimble etc.)
  • SpriteKit and other game development focused APIs (e.g. GameCenter)